Here is a quick overview of how and when I will be tackling the duties and tasks ahead to complete my casestudy
3rd March – Research:
- Reading, such as, Aaron marks – The complete guide to game audio / Game Audio Development
- Checking trade journals for any new blogs by sound designers or any new interviews that I could gain information from
- Contacting some game designers asking how they design audio, and where a bouts they find it, e.g. freelance designers or in-house designers
17th March – Recording/ Research:
- Media Zoom H4n Recorder and capturing any field sounds, any sounds suitable for effects
- Researching suitable library music which will be appropriate for my visual media
- Keeping in check which trade journals, any hints and tips to take note off
31st March – Recording / Editing:
- Placing the recordings I have collected with the appropriate visual content
- Going over the sounds I have and what I need to make sure
- Recording any sounds I have possibly missed out
7th April – 20th April:
- Editing for Rayman Legends
- Rough draft by 14th April
- Complete and final draft by 20th April
21st April -5th May:
- Bio-Shock editing
- Rough draft by 28t April
- Complete and final draft by 5th May
8th May Deadline 4pm